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Avacyn Restored – Release Event Sealed Pool & Decklist

May11
2012
Written by AdamRA4

I went to a local Release event last Friday and had a blast.  I ended up splitting in the finals and netting a good stack of packs and playset of the Promo Restoration Angel‘s!  I was happy to split in the finals as my opponent was playing U/W fliers had a Tamiyo, the Moon Sage, Divine Deflection and a Goldnight Redeemer with a few unblockables to boot.  Below is my sealed pool and below that is the deck I chose to run.  I ended up winning the round before the finals with a “Miracle” off the top (aka Revenge of the Hunted) and of course it tilted my opponent (but I was all smiles).  Look at what I put together and let me know if you would have done anything differently.

AVR Release Sealed Pool by AdamRA4

  • -Black-
  • 3 Bloodflow Connoisseur
  • Evernight Shade
  • Gloom Surgeon
  • 2 Ghoulflesh
  • Human Frailty
  • Homicidal Seclusion
  • Marrow Bats
  • Mental Agony
  • Polluted Dead
  • 2 Undead Executioner
  • Unhallowed Pact
  •  
  • -Blue-
  • Fettergeist
  • Galvanic Alchemist
  • Havengul Skaab
  • 2 Mass Appeal
  • Nephalia Smuggler
  • Outwit
  • Peel from Reality
  • Rotcrown Ghoul
  • 2 Scrapskin Drake
  • Second Guess
  • 2 Spectral Prison
  •  
  • -Green-
  • 3 Abundant Growth
  • Bower Passage
  • Druids’ Repository
  • Geist Trappers
  • Grounded
  • Lair Delve
  • Natural End
  • Nightshade Peddler
  • Revenge of the Hunted
  • Snare the Skies
  • Triumph of Ferocity
  • Wandering Wolf
  • Wildwood Geist
  • Wolfir Silverheart
  •  
  • -Red-
  • 2 Aggravate
  • Banners Raised
  • 2 Battle Hymn
  • 2 Guise of Fire
  • Hanweir Lancer
  • Heirs of Stromkirk
  • Hound of Griselbrand
  • Kruin Striker
  • Riot Ringleader
  • Somberwald Vigilante
  • Stonewright
  • Tyrant of Discord
  •  
  • -White-
  • Cathedral Sanctifier
  • 2 Defang
  • Emancipation Angel
  • 2 Farbog Explorer
  • 2 Holy Justiciar
  • 2 Midnight Duelist
  • Moonlight Geist
  • Riders of Gavony
  • Seraph of Dawn
  • 2 Thraben Valiant
  • Voice of the Provinces
  • Zealous Strike
  •  
  • -Artifact-
  • Angel’s Tomb
  • 3 Bladed Bracers
  • Scroll of Avacyn
  • Tormentor’s Trident
  •  
  • -Land-
  • Seraph Sanctuary

Here is what I chose to run:

AVR Release Sealed Deck by AdamRA4

  • -Green-
  • 2 Abundant Growth
  • Geist Trappers
  • Nightshade Peddler
  • Revenge of the Hunted
  • Wandering Wolf
  • Wolfir Silverheart
  •  
  • -Red-
  • Hanweir Lancer
  • Heirs of Stromkirk
  • Hound of Griselbrand
  • Stonewright
  •  
  • -White-
  • 2 Defang
  • Emancipation Angel
  • 2 Farbog Explorer
  • 2 Holy Justiciar
  • Riders of Gavony
  • Seraph of Dawn
  • Voice of the Provinces
  • Zealous Strike
  •  
  • -Artifact-
  • Angel’s Tomb
  •  
  • -Land-
  • 6 Forest
  • 4 Mountain
  • 7 Plains

Combos that I had online at some point in at least 1 game to help me win:
Wolfir Silverheart + Hound of Griselbrand
Stonewright + Hound of Griselbrand or Hanweir Lancer
Nightshade Peddler + Hanweir Lancer or Hound of Griselbrand
Stonewright + Wandering Wolf
Wandering Wolf + Wolfir Silverheart
Stonewright + Heirs of Stromkirk

Another side note:  I chose to be on the draw in all of my games that I had a choice in.  In testing, Dan (sengirjunkie) and I found that the games rely on making your land drops as the creatures are larger than normal.  Even the aggro decks can stop hitting you once you have some good soulbond guys in play or some simple removal.

Adam
MTGO: AdamRA4

Posted in Limited Articles - Tagged Avacyn Restored, Limited, Sealed
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2 Comments

  1. Nathan Rapert's Gravatar Nathan Rapert
    May 11, 2012 at 12:35 pm | Permalink

    Just curious was there any consideration for riot ringleader? Half your creatures were human, or is that too gimicky to be reliable.

  2. Adam Arndt's Gravatar Adam Arndt
    May 11, 2012 at 1:01 pm | Permalink

    It would have probably been an include if I needed one more guy. It was part of my final 4 picks but just didn't make it. I felt that since I had tappers and good soulbond guys that I wouldn't be attacking with all my creatures, just a select few or just one. Most of my games were about controlling the board until I could overwhelm my opponent with a large fatty or a good battle trick. Since the set doesn't have a lot of removal, you have to be cautious with your combat trades. You don't want to be suicide swinging in every turn.

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